Chasing MasteryDevelopers
Core concepts
Chasing Mastery public platform

Attempt lifecycle

Design one atomic unit of practice that completes cleanly, replays exactly, and never depends on an enclosing session.

The atomic unit

An Attempt begins when the package initializes one Practice Mode execution and ends when the package returns a terminal transition or the member explicitly aborts it. A completed Attempt is terminal by itself.

Examples:

  • one Around the Clock game from target 1 through 20;
  • one 60-second Puzzle Rush;
  • one complete speedrun or one segment drill;
  • one set of 20 reaction stimuli;
  • one attempt to perform a memorized sequence.

Runtime sequence

Describe

The engine explains accepted inputs, Measurements, result contract, and capabilities for one configuration. Description is pure and does not begin an Attempt.

Initialize

The host supplies a pinned package identity, trusted run identity, actor and configuration context. The engine returns initial package state and semantic effects.

Apply

Each typed command or exact observation passes through the same deterministic reducer. The transition returns replacement package state, optional Measurements/effects, and terminal status.

Commit

The host validates the transition and commits authoritative activity evidence with idempotency and expected-revision protection.

Project

Progression, history, Story Events, overlays, narration, and creator evidence consume the committed result. Their projections are rebuildable.

Repeated intent

Portable UI may reconnect, resume from background, or repeat an action while a network response is delayed. The host and package protocol use stable command identity and expected revisions so repeated intent cannot create a duplicate Attempt or apply a throw twice.

Abort is explicit

Walking away after a completed Attempt requires no Stop button. Walking away halfway through a live Attempt may require Abort so the system can distinguish intentional abandonment from an interrupted connection and keep history honest.

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